Sunday, 25 November 2007

Maya Stuff!

I was really pleased to be getting into working onto computers finally, not that I didn't enjoy working in 2D but just for the fact that It was a newer and more exciting medium. Over the summer I decided to download the free version of Maya to give it a whirl, and managed to make one temple structure by following an online tutorial and then kind of deserted it again. Nevertheless, that allowed me to get through the tutorial we had on Tuesday quite easily as I had learned the basics by myself already. Basics definitely means basics though, (Forget you Cherie with your fancy bowl of stuff on a table next to your chair :P) at some points I still got myself a little confused, and without messing around over the summer I could see myself getting quite lost, like a few did. As Rosie mentioned in her blog I did think that the room layout is less than brilliant for this kind of thing, as our tutor (What was his name again?) had trouble reaching everyone with his voice. Richard did well helping the stragglers though.

I really look forward to continuing this type of work, even if the project we've been given is one of the strangest I've ever received (Drawing random chairs anyone?). Hopefully it'll get me a little more fluid in Maya, at least to the point where I can continue to create things and improve by myself. Digital 3D (more specifically the modeling of characters and such) is one of the areas where I can see myself specialising in, as it allows for some really intricate, laboured work, something that I've been craving for since we joined the course.


My experience in Maya in it's entirety.

2 comments:

Andy Wyatt said...

I'm glad you want to get stuck into modelling, I'm sure it's an area you will do well in. You may think 'random chairs' is a strange project but working in animation you will get some far stranger jobs than that. Everything in the world of 3d needs to be built, and everything needs to have style and character...even chairs. How did you get on with the lighting?

Andy Wyatt said...

Now you have finished the assignment, what are your thoughts on the design process- getting the original design from paper to 3d. What was the inspiration of the design? Are you influenced by any particular art directors, designers or genres of film?